Post by cleverfellow on Jan 10, 2010 15:45:39 GMT 10
Welcome to Grand Melee 2010!
Here's a quickrules update/reminder
Grand Melee format is used with the following changes/clarifications:
Format is Vintage Constructed
You need a DCI number to play. If you don't have one, you can register before the event and get one immediately.
1. Turn markers are not used
2. Maximum number of players is 12. The game will be split into two separate games if more than 12 players turn up.
3. Range of Influence is 2.
4. the event organiser's rulings are final.
Points: You receive one point for each payer you kill/ take out of the game directly. If you are the last player standing you also receive your own point. The last player standing is the winner, while all points scored carry across to the league standings.
Prizes:
Entry fee to each Grand Melee event is one sealed Magic Booster. Half the boosters are the prize for the winner of the event. The remainder are placed in the prize pool for the end of the year. Prizes from the pool are awarded and distributed in December.
Wizards of the Coast have provided us with foil cards to use as prizes. One foil playset is awarded randomly at the beginning of the event, as part of the random seating determination. The current league leader is not eligible for this prize. An event winner may take one or more foil playsets instead of a booster, up to the number of boosters they would have won.
This year the plan is for the overall winner to receive 12 packs, and the rest of the prize pool will be divided down the line, with at least 1 pack going to everyone who gets at least one point. More packs = more prizes.
Only paid up club members are eligible for the end of year prizes, but anyone can turn up and win a melee to take half the packs on the table.
Schedule
January 17 Melee Format Vintage Constructed
February 21 Planechase! Melee Format Vintage Constructed using the additional Planechase rules (a single Planechase deck will be provided for the table).
March 21 Melee Format Vintage Constructed
April 18 Melee Format Vintage Constructed
May 16 Melee Format Vintage Constructed
June 20 Melee Format Vintage Constructed
July 18 Melee Format Vintage Constructed
August 15 Melee Format Vintage Constructed
September 19 Melee Format Vintage Constructed
October 17 Halloween Special! Vintage Constructed decks, but all decks must consist of red and black cards only (artifacts allowed) and land. White, Blue and Green cards cannot be taken (including gold cards with white, blue or green in the mana cost)
November 21 Melee Format Vintage Constructed
December 19 2010 Final Melee Format Vintage Constructed however there will be no pack entry fee in December. Your points will only count if you have played in at least two other melees over the year.
Here's a quickrules update/reminder
Grand Melee format is used with the following changes/clarifications:
Format is Vintage Constructed
You need a DCI number to play. If you don't have one, you can register before the event and get one immediately.
1. Turn markers are not used
2. Maximum number of players is 12. The game will be split into two separate games if more than 12 players turn up.
3. Range of Influence is 2.
4. the event organiser's rulings are final.
Points: You receive one point for each payer you kill/ take out of the game directly. If you are the last player standing you also receive your own point. The last player standing is the winner, while all points scored carry across to the league standings.
Prizes:
Entry fee to each Grand Melee event is one sealed Magic Booster. Half the boosters are the prize for the winner of the event. The remainder are placed in the prize pool for the end of the year. Prizes from the pool are awarded and distributed in December.
Wizards of the Coast have provided us with foil cards to use as prizes. One foil playset is awarded randomly at the beginning of the event, as part of the random seating determination. The current league leader is not eligible for this prize. An event winner may take one or more foil playsets instead of a booster, up to the number of boosters they would have won.
This year the plan is for the overall winner to receive 12 packs, and the rest of the prize pool will be divided down the line, with at least 1 pack going to everyone who gets at least one point. More packs = more prizes.
Only paid up club members are eligible for the end of year prizes, but anyone can turn up and win a melee to take half the packs on the table.
Schedule
January 17 Melee Format Vintage Constructed
February 21 Planechase! Melee Format Vintage Constructed using the additional Planechase rules (a single Planechase deck will be provided for the table).
March 21 Melee Format Vintage Constructed
April 18 Melee Format Vintage Constructed
May 16 Melee Format Vintage Constructed
June 20 Melee Format Vintage Constructed
July 18 Melee Format Vintage Constructed
August 15 Melee Format Vintage Constructed
September 19 Melee Format Vintage Constructed
October 17 Halloween Special! Vintage Constructed decks, but all decks must consist of red and black cards only (artifacts allowed) and land. White, Blue and Green cards cannot be taken (including gold cards with white, blue or green in the mana cost)
November 21 Melee Format Vintage Constructed
December 19 2010 Final Melee Format Vintage Constructed however there will be no pack entry fee in December. Your points will only count if you have played in at least two other melees over the year.